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[[file:Cooking menu.jpg|thumb|The cooking menu seen in the gameplay trailer]]
 
[[file:Cooking menu.jpg|thumb|The cooking menu seen in the gameplay trailer]]
'''Cooking''' is a system of combining foods in a cooking pot to make meals. These meals can be eaten for as of yet unknown effects.
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'''Cooking''' is a system of combining foods in a cooking station to make meals. These meals can be eaten to restore energy, and if cooked with [[#spices|spices]], provide buffs. Each recipe must be discovered through a system of experimentation before it can be cooked.
   
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==Discovering recipes==
==Meals==
 
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In the cooking station, question marks represent recipes that have not yet been discovered, but that the player currently has the ingredients for. Clicking on one of these recipes will bring up an empty cooking pot with 2-4 slots. Fill each of these slots with ingredients and click the "discover" button to check it, which will either unlock the recipe or display a mix of symbols.
   
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* A green checkmark means that one of the ingredients was correct and in the right position.
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* A yellow circle arrow means that one of the ingredients was correct but in the wrong position.
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* A red X means one of the ingredients is not part of the recipe.
   
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Note that the symbols are always displayed in this order and from left to right; they do not convey any information about which slot they are referring to. If an ingredient is correct, the leftmost symbol will be a green checkmark, but it could be referring to any of the four ingredients.
==Additional notes==
 
   
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Ingredients will never be consumed through discovery. When a recipe is discovered, it will pop up on the screen with information about it but it will not actually have been cooked yet.
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==Spices==
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Spices are rare ingredients that can be added to some recipes to add temporary buffs when eating them. These recipes will be the same as their base form, but the bottom slot will be the spice. The duration of the buff depends on the level of the meal.
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* {{ItemLink|Allspice Powder}}: effects unknown
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* {{ItemLink|Chili}}: Makes the meal "hot". Increases attack damage
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* {{ItemLink|Black Pepper}}: Makes the meal "spicy". Reduces energy lost when hit by enemies
   
 
[[Category:Gameplay mechanics]]
 
[[Category:Gameplay mechanics]]

Revision as of 03:35, 13 October 2019


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Cooking menu

The cooking menu seen in the gameplay trailer

Cooking is a system of combining foods in a cooking station to make meals. These meals can be eaten to restore energy, and if cooked with spices, provide buffs. Each recipe must be discovered through a system of experimentation before it can be cooked.

Discovering recipes

In the cooking station, question marks represent recipes that have not yet been discovered, but that the player currently has the ingredients for. Clicking on one of these recipes will bring up an empty cooking pot with 2-4 slots. Fill each of these slots with ingredients and click the "discover" button to check it, which will either unlock the recipe or display a mix of symbols.

  • A green checkmark means that one of the ingredients was correct and in the right position.
  • A yellow circle arrow means that one of the ingredients was correct but in the wrong position.
  • A red X means one of the ingredients is not part of the recipe.

Note that the symbols are always displayed in this order and from left to right; they do not convey any information about which slot they are referring to. If an ingredient is correct, the leftmost symbol will be a green checkmark, but it could be referring to any of the four ingredients.

Ingredients will never be consumed through discovery. When a recipe is discovered, it will pop up on the screen with information about it but it will not actually have been cooked yet.

Spices

Spices are rare ingredients that can be added to some recipes to add temporary buffs when eating them. These recipes will be the same as their base form, but the bottom slot will be the spice. The duration of the buff depends on the level of the meal.

  • Allspice Powder Allspice Powder: effects unknown
  • Chili Chili: Makes the meal "hot". Increases attack damage
  • Black Pepper Black Pepper: Makes the meal "spicy". Reduces energy lost when hit by enemies